The “Fuck You” drinking game is not your average party game. It isn’t built on fair turns, clear scoring, or friendly competition. It’s a raw, chaotic battle of memory, mockery, and unfiltered trash talk. The entire point is to trip each other up, invent nonsense, and punish hesitation. It’s fast, mean, loud, and hilarious. If you want structure, play something else.
What You Need
- A standard 52-card deck
- Drinks for everyone
- A group of people who can handle being called out
- Zero respect for rules and lots of energy
How It Works
At its core, this game is about assigning rules to cards. When someone draws a card, they declare a rule for that card. Every time that card is drawn again, the rule must be followed. If someone forgets, they get hit with a very loud, very immediate “Fuck you!” from anyone who notices—and then they drink.
It’s a memory game soaked in alcohol and wrapped in disrespect. The longer it goes, the harder it gets.
Setup
- Shuffle the deck.
- Place it in the middle of the group.
- Players take turns drawing a card.
- On each turn:
- Draw a card.
- Announce it.
- Assign the rule associated with that card.
- Everyone now has to remember and follow that rule for all future draws of the same card value.
The Rules by Card
These are the default rules. You can use these or make up your own, but once declared, they stay active for the whole game.
- Ace – Wipe all existing rules or make one global rule that overrides all others.
- 2 – You must talk in an accent until your next turn.
- 3 – You may not say anyone’s name. Violation = drink.
- 4 – No pointing. Do it and drink.
- 5 – Last person to raise their hand drinks.
- 6 – You may not say the word “drink.” Slip up, you drink.
- 7 – Thumb Master. Place your thumb on the table anytime. Last person to follow drinks.
- 8 – Trade seats with another player. No trade? Double drink.
- 9 – You must speak only in questions until your next turn.
- 10 – Don’t touch your face. Break this, drink.
- Jack – Reverse the direction of play.
- Queen – Everyone drinks. No mercy.
- King – You are the Dictator until your next turn. Make up any rule and enforce it.
Optional: Joker Rule
- If playing with Jokers, treat them as wild cards. You can either:
- Invent a brand new rule on the spot
- Choose any existing player to finish their drink
- Force a group chant or shared dare
Calling It Out
The most important part of the game: enforcement. As soon as someone breaks a rule, whoever notices should immediately yell “Fuck you!” and name the offense. The offender drinks. If someone falsely accuses another, the false accuser drinks instead.
Why It Works
This game breaks down your attention span, tests your memory, and dares you to stay sharp while the rules pile up and your brain slows down. It rewards speed, creativity, and pettiness. There are no winners. The game ends when someone passes out, gets too annoyed to continue, or the cards run out.
The “Fuck You” drinking game is chaos by design. It is equal parts insult and entertainment, a social test wrapped in alcohol and impulsiveness. So if you’re ready to lose track of the rules and yourself, shuffle up and play. Just be ready to hear “Fuck you” more times in one night than you ever thought possible.